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| genetic_allowance [2026/07/23 23:46] – [Near-Baseline] mecham | genetic_allowance [2026/07/29 13:32] (current) – mecham | ||
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| Borderliners push their genetic allowance as far as possible, taking in exotic or excessive amounts of mutations in order to gain an advantage over everyone else. An individual taking as many life extensions as possible could live up to around 1,800 years old before becoming aberrant. | Borderliners push their genetic allowance as far as possible, taking in exotic or excessive amounts of mutations in order to gain an advantage over everyone else. An individual taking as many life extensions as possible could live up to around 1,800 years old before becoming aberrant. | ||
| + | Many gene clinics refuse to push an individual to borderline because accidentally going across the line usually results in the clinic being forcibly shut down and its workers prosecuted. | ||
| ==== Aberrant ==== | ==== Aberrant ==== | ||
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| A subset of aberrants, known as [[aberrant_agents|Aberrant Agents]], are officially sanctioned individuals created for specific roles. Many Aberrant Agents serve as special forces or living supercomputers. | A subset of aberrants, known as [[aberrant_agents|Aberrant Agents]], are officially sanctioned individuals created for specific roles. Many Aberrant Agents serve as special forces or living supercomputers. | ||
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| + | ===== Reversal ===== | ||
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| + | Gene-engineering can be reversed up to a certain point. Reversal runs the risk of cancer and permanent body damage. Civilian genemods leave behind a genetic marker which tracks their maximum genetic allowance usage. Spec ops/black ops and black market genemods do not have markers and are much harder to detect. | ||