krasnikov_gate

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krasnikov_gate [2026/02/05 04:12] – [Linelaying] mechamkrasnikov_gate [2026/02/05 04:13] (current) – [Observation Anchoring] mecham
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 Intentional destruction of a gate structure is considered a crime against reality. The resulting tear in spacetime usually consumes the entire system it’s located in, and the resulting unstable space leaves that area untraversable for centuries. Gates are installed with multiple redundant failsafes that will attempt to terminate the tube before nullspace tears through the event horizon. Intentional destruction of a gate structure is considered a crime against reality. The resulting tear in spacetime usually consumes the entire system it’s located in, and the resulting unstable space leaves that area untraversable for centuries. Gates are installed with multiple redundant failsafes that will attempt to terminate the tube before nullspace tears through the event horizon.
  
-Furthermore, due to the [[https://iaiwiki.org/dokuwiki/doku.php?id=krasnikov_gate#non-directionality|Non-Directionality]] phenomena, passing through the event horizon at too low of a velocity could doom an object to spend a ridiculous amount of time trapped inside until it eventually drifts out the exit or the gate collapses. There are more than a thousand missing ships, miscellaneous objects, and even stations trapped within the superluminal tunnels.+Furthermore, due to the [[https://iaiwiki.org/dokuwiki/doku.php?id=krasnikov_gate#non-directionality|Non-Directionality]] phenomena, passing through the event horizon at too low of a velocity could doom an object to spend a ridiculous amount of time trapped inside until it eventually drifts out the exit or the gate collapses. There are more than a thousand missing ships, miscellaneous objects, and even stations trapped within superluminal tunnels.
 ===== Phenomena ===== ===== Phenomena =====
  
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 Observation Anchoring is a phenomenon experienced between an observer and an object when traveling through nullspace. As long as an observer is consciously perceive another object, it will remain within that frame of reference. However, if the object drifts too far away to where the observer can no longer perceive it, the object can never be observed again. Observation Anchoring is a phenomenon experienced between an observer and an object when traveling through nullspace. As long as an observer is consciously perceive another object, it will remain within that frame of reference. However, if the object drifts too far away to where the observer can no longer perceive it, the object can never be observed again.
  
-For example, if two ships enter a Gate at the same time but at different velocities, they would eventually drift apart enough to where they can no longer observe each other. Even if the ships accelerate towards each other, they will never find each other again. +For example, if two ships enter a gate at the same time but at different velocities, they would eventually drift apart enough to where they can no longer observe each other. Even if the ships accelerate towards each other, they will never find each other again. 
  
 This phenomenon is beneficial in that gates allow two-way traffic without any risk of collision. However, objects lost within the superluminal tube can never be found until they eventually drift out through the gate exit. Gate traffic controllers still have to be aware of inbound and outbound traffic as collisions at the event horizon can still occur.  This phenomenon is beneficial in that gates allow two-way traffic without any risk of collision. However, objects lost within the superluminal tube can never be found until they eventually drift out through the gate exit. Gate traffic controllers still have to be aware of inbound and outbound traffic as collisions at the event horizon can still occur. 
  • krasnikov_gate.1770264725.txt.gz
  • Last modified: 2026/02/05 04:12
  • by mecham