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| virtualization [2026/02/02 21:29] – [Virtualization] mecham | virtualization [2026/02/08 05:22] (current) – [Consequences] mecham | ||
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| ==== Drawbacks ==== | ==== Drawbacks ==== | ||
| - | The virtualization process unfortunately kills the original human via acute radiation poisoning. Therefore | + | The virtualization process unfortunately kills the original human via acute radiation poisoning. Therefore |
| ==== Coagulation ==== | ==== Coagulation ==== | ||
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| Hosting several virtuals in a single environment eventually leads to coagulation, | Hosting several virtuals in a single environment eventually leads to coagulation, | ||
| + | Hives are hard to categorize with the Order of Intelligence metric since technically O3 and above hives do not reformat their constituent O2 individuals like with AI. Superhives were predicted go to as high as O4 during both virtual wars. | ||
| ==== Consequences ==== | ==== Consequences ==== | ||
| Virtualization technology eventually led to [[first virtual war|The First Virtual War]], resulting in the extinction of all Virtual life with strict legislation against re-developing virtual technology. Unbeknownst to humanity at the time, several virtuals were able to project themselves into deep space, where they would eventually make contact with humanity again and start [[second virtual war|The Second Virtual War]]. | Virtualization technology eventually led to [[first virtual war|The First Virtual War]], resulting in the extinction of all Virtual life with strict legislation against re-developing virtual technology. Unbeknownst to humanity at the time, several virtuals were able to project themselves into deep space, where they would eventually make contact with humanity again and start [[second virtual war|The Second Virtual War]]. | ||
| + | Second generation Virtuals are considered human after The Second Virtual War and were integrated into society as such. | ||